BPA PBeM X Tournament Format
Current Status: In Round 3.
Tom has the BYE.
Bert Schoose is playing Ed O’Connor.
Gary Dickson defeated John Ohlin.
Philip Watkins defeated Andy Choptiany
Round 1 Entry Deadline: 12/19/14
Round 1 Start Date: 12/26/2014
Round 1 End Date: 4/1/2015
Round 2 Start Date: 4/15/2015
Round 2 End Date: 8/1/2015
Round 3 Start Date: 9/1/2016
Overview: TRC – Online! is proud to host the eleventh BPA Sponsored “Russian Campaign PBEM Tournament”. This single-elimination tournament will be used to crown a “Wood-worthy” Russian Campaign champion. (Plaque to be provided by the BPA.) First through sixth place finishers will points for the 2015 WBC “Caesar” award. All matches are AREA rated. Can you succeed where the Wehrmacht failed? Those accepting this challenge should contact John Ohlin.
- Gamemaster: John Ohlin
- Assistant GMs: Gary Dickson, Tom Gregorio
Entry Qualifications: Must be a member of the BPA with a membership level of ‘Associate’ level or higher at the time of the tournament start.
The PBEM 10-Turn Scenario is the default scenario for this tournament. Please note that both players can play with any mutually agreed upon scenario and game modifications as long as they inform the GM in advance, and adhere to the tourney format. All games are automatically AREA rated and are reported by the GM at the conclusion of each round.
Weather-Adjustments: Option Schoose
The following rule is intended to mitigate extreme weather results and only applies to 1941. The German may use TWO Stukas during light mud weather, and he may use no Stukas in Mud. A total of THREE Stukas may be used in September/October and November/December 1941, combined. The German may choose not to use an available Stuka in Sep/Oct 41.
Example: “Light Mud” is rolled in Sep/Oct 41. The Germans are entitled to use TWO Stukas. They may, however, choose to gamble and only use ONE that turn in order to get TWO if the Nov/Dec 41 weather turns out to be light mud.
The following table provides an overview of Stuka availability when using Option Schoose:
Each match is given three months to complete the ten turns. At the designated tournament round ending date all matches will be resolved. If there are any games still ongoing the winner will be judged to be the player who took the least time. Any disputes on this issue will be resolved based on the end of turn reports and any e-mail correspondence records. Note: There will be no extensions and no adjudicated games.
All seeding will be done randomly. Sufficient byes will be awarded in the first round to ensure that no byes will be given in later rounds. Byes will be assigned randomly.
Rules Disputes & Errata:
All disputes or questions about the game rules are to be directed to the Gamemaster. The GM rulings will be final. The GM Assistant will handle disputes and questions in matches involving the GM.
May be handled in any manner agreed upon by both players; ACTS (www.acts.warhorsesim.com) is currently recommended. When using a die roller, the phasing player must e-mail the impulse’s moves prior to sending for the combat die rolls. If all combat is sent in one mailing, all the possible A1/EX/AR/DR results for each combat must be included (except the last combat). It is recommended that the Defender list D1/EX choices when multiple defenders exist for one attack. The last attack specified may be subsequently determined (“TBD”). A player may choose to resolve one combat at a time or do them all at once with all possible results listed. If resolving them individually, a player must resolve (and communicate the results of) a battle completely before resolving another battle.
The recommended TRC PBeM tools is the “Above the Fields” (ATF) software developed by Hank Burkhalter and available at www.abovethefields.com as well as www.russiancampaign.net. (This tool runs on PCs with Win9x/00/NT/XP/W7 and on Macs running some form of emulation software like Bootcamp or VMWare Fusion.) In addition to allowing the play of the game completely on the computer, ATF it also allows the generation of a text file containing the player’s unit positions and thus is of benefit even if only one player can use the aide. If any discrepancies are observed between the physical and electronic equivalents, the physical component takes precedence.
Cyberboard, ADC2, and VASSAL are acceptable alternatives if BOTH players agree.